Six curves · one arena · sixty ticks a second
Steer a curve that grows behind you. Touch any trail — yours, anyone's, the wall — and your round is over. One player per phone, and the last one still turning takes the point.
Real footage, not a mock-up: six bots playing one round, recorded from the shipping build at seed 20260903. The simulation is deterministic, so this is the same round every time this page loads.
The only control
Hold the left side of the screen to turn left. Hold the right side to turn right. Let go and you go straight. There is no accelerating, no braking and no analogue steering — your curve is turning or it isn't, and the whole game is deciding when.
The only way through
It leaves a hole behind you, and everyone else's holes are the only openings in a board that is filling up. Finding one and fitting through it is the whole skill of this genre — and it is tighter than it looks. The hole is 15.4 units of arena. Your head is 4. Take a collision radius off each edge and there are 7.4 units of daylight to aim at, at 84 units a second.
Ways to play
No passing one device around and no split screen. Six seats, six people, six phones — or nobody else at all, because the bots are there whether or not anyone answers.
Matched with whoever is queueing, worldwide. Bots fill the empty seats rather than making you wait for them.
One code, read out loud, and everyone who types it is in the same room. Nothing to add and nobody to accept.
Four tiers, offline, no connection needed. Plus a daily round on the same seed for everyone, once a day.
What it doesn't do
This is the short version of the privacy policy, which is worth reading because there is so little in it.
Get it
Same game, same server, same rounds — a link converts on a click and needs nobody's review. The store builds are finished and waiting on exactly that.